![]() ![]() Regardless of whether the player is in the main area or Hollow Fragment Area, it’s banal, with no variety in terms of the game’s aesthetic design. While the latter issues do not happen as frequently, the fact that it happens at all is baffling to begin with. Couple this with tons of screen tearing, characters getting stuck in environments or just outright disappearing, and it’s just such an awkward experience. In larger areas the framerate dips to unplayable levels when too much is going on at once. There’s nothing to get jazzed over when playing this game, and given the cult following the anime has, one would think the developers would try a bit harder.įor a Vita to PlayStation 4 port, the production values on this game are janky, sporting poor optimization everywhere, but especially in towns, where the game will even go so far as freezing when too much is on screen. Even the Hollow Fragment missions, which are unique to that special area and a little harder than regular ones, are equally dull. Players will roam through uninspired areas, each set up in an identical manner (with an odd puzzle thrown in, because y’know, puzzles), filled with boring, palette swapped enemies, performing repetitive quests that are either “kill x number of enemies” or “find x number of this item.” There’s nothing inspired or interesting about what players are expected to do in Re: Hollow Fragment. Speaking of personality, this game has none. The PlayStation Vita version had a hilariously awful localization in its original incarnation, and while this new and improved localization is welcome, it doesn’t change how bizarre the story beats in this game really are. It’s sad and tiresome given that the localization was updated for the PlayStation 4 release. ![]() Although the game thinks it’s attempting humour, it’s much more unpleasant and slimy than it should be, considering how often the boob groping jokes are played up. They spend more of the game behaving like stalkers than actually being characters. The female characters are gaga over a protagonist who has the personality of a stick, each of them behaving like a bimbo if they aren’t receiving the level of attention they so eagerly crave. What players are treated to instead is a disgusting and obnoxious level of fanservice that borderlines on the offensive. In fact, the game would be more interesting if this storyline were the main focus. While this is the “plot” of the game, it’s fairly bare bones. The only way to escape this game is to make it to the 100th floor of the game’s iconic tower. If players try to escape the game, they die in real life. Unable to log out of the game, Kirito and friends begin to investigate the occurrence. Our story begins with a bunch of MMO players who end up trapped in the world of Sword Art Online. Considering it’s an anime about massive-multiplayer role playing games, you’d think that an actual RPG released for the series would be an easy sell, right? While the game was released on the Vita, it would seem the developer got a little ambitious and decided to release it on PlayStation 4 as Sword Art Online: Re: Hollow Fragment. Sword Art Online is an anime series that has quite the large fan following.
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